After contemplating this issue a bit further, Blair and I thought it may also be beneficial to note that the function keys could potentially act as another solution to this problem.
If you chose to use the function keys F1 - F10, rather than the keys 1 - 0, the same effect could be reached, with much less effort.
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Of course, using the method previously described can work as well. The smaller trial interval was in reference to the trial interval that your style file uses. The trial interval makes it so that the software 'waits' a certain period of time before displaying the next stimuli for the next trial. More information on this variable can be found here:
www.empirisoft.com/directrt/help/directrt_trial_interval.htm
A lower trial interval will cause for the screen to immediately display what it needs to; however less processing time will be given to load stimuli.
In the sample previously attached only trials 1, 2, and 3 are used. Trials 5 - 14 are included to assist trials 1 and 2.
Trial 1 includes the following:
Code:
stim: #hobbies1
loc: 1,350,0
time: rt:30<-4,48<-5,46<-6,32<-7,18<-8
The time column denotes that key 30 will jump us to trial 4 immediately, the key 48 will jump us to trial 5 immediately, the key 46 will jump us to trial 6 immediately, the key 32 will jump us to trial 7 immediately, and that key 18 will jump us to trial 8 immediately.
These trials that we tell the software to temporarily jump to contain the same build up; however rather than displaying the feedback, they display a piece of text that we have chosen to have displayed. Trial 2 works in the same way.
Does this make more sense?