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Thread: 16 bits of precision?

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  1. #1
    Join Date
    Apr 2011
    Posts
    3

    16 bits of precision?

    Hi,

    Whenever running an example from direct RT I get the following error:

    Problem In: DirectX Initialize Sub
    System.Exception: Direct3D Adapter does not support a 32 bit, 24 bit, or 16 bit depth buffer.
    This sample requires a depth buffer with at least 16 bits of precision.
    at (control&A_0, presentParameters&A_1)

    Followed by:

    An Error has occurred while trying to load a style's font.
    The Font: Verdana, was not found or is inaccessible.
    Please make sure the following font was not the result of a spelling error, and that it is installed on your system. If the error persists try running the font at different sizes and under a different font family.

    Running directRT 2010 on Windows XP with the admin account.

    Any help is greatly appreciated.

    Thank you
    Last edited by UTSA-APL; 04-07-2011 at 11:00 AM.

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